Art and Science of Java, The

Art and Science of Java, The

Computing with Python

Computing with Python

Object-Oriented Software Engineering Using UML, Patterns, and Java

£43.99
Availability: In stock
SKU
9781292037097

For courses in Software Engineering, Software Development, or Object-Oriented Design and Analysis at the Junior/Senior or Graduate level. This text can also be utilized in short technical courses or in short, intensive management courses.

Shows students how to use both the principles of software engineering and the practices of various object-oriented tools, processes, and products.

Using a step-by-step case study to illustrate the concepts and topics in each chapter, Bruegge and Dutoit emphasize learning object-oriented software engineer through practical experience: students can apply the techniques learned in class by implementing a real-world software project.

The third edition addresses new trends, in particular agile project management (Chapter 14 Project Management) and agile methodologies (Chapter 16 Methodologies).

More Information
Fiction Books No
Non Fiction Books No
authors Dutoit, Allen H.; Bruegge, Bernd
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